Technology

1998
The New McLennium

As the expansiveness of video and its accompanying new technologies continues to transform our culture and our world, another historical tension is developing—not unlike the technological revolution seen at the last turn of the century. That tension is felt, analyzed, and articulated in all of these recent experimental videos—a tension oscillating between the expansive promise of global communications that inspire new freedoms and social patterns on one hand, and the use of new media forms to simply reinforce existing hierarchies and capitalistic power structures on the other.

2006
Notes on the Death of Kodachrome

This piece purports to be about the discontinuation of the much-loved format, Kodachrome, and with it the further endangerment of super-8 film. But it has other agendas of reclamation and personal reckoning that are its true subject matter.

1997
ocularis

This video highlights several narratives concerning video surveillance—not to reiterate the conventional privacy argument but rather to engage the desire to watch surveillance materials and society’s insatiable voyeurism. A variety of subjects recount their interactions with surveillance—getting caught in the act of stealing or watching pornography, being discouraged from making an illegal ATM withdrawal—and question technological determinism, asking whether we choose to develop technology or technology shapes our choices.

2015
Marisa Olson: An Interview

Growing up in the early computer age, around machines like the Commodore 64, had a formative effect on Marisa Olson and her subsequent artistic career. Now operating across a diverse spectrum of media including video, performance, and even the internet itself, she creates work that simultaneously comments upon and instrumentalizes the potential of digital machines as well as the global networks they’re linked to. However, her work is not circumscribed within the boundaries of these systems’ technical specificity.

2011
Brent Coughenour, Ouroboros: Music of the Spheres

Ouroboros: Music of the Spheres is Chapter 3 of Mysterium Cosmographicum.

"Positing a linear continuum, with 'nothing' at one end of the spectrum and 'something' at the other, at what point does 'nothing' become 'something?'"

2012

The four‐part cycle Parallel deals with the image genre of computer animation. The series focuses on the construction, visual landscape and inherent rules of computer-animated worlds.

 “Computer animations are currently becoming a general model, surpassing film. In films, there is the wind that blows and the wind that is produced by a wind machine. Computer images do not have two kinds of wind.” 

-- Harun Farocki

 


 

2014

The four‐part cycle Parallel deals with the image genre of computer animation. The series focuses on the construction, visual landscape and inherent rules of computer-animated worlds.

“Computer animations are currently becoming a general model, surpassing film. In films, there is the wind that blows and the wind that is produced by a wind machine. Computer images do not have two kinds of wind.”

-- Harun Farocki

1973

This eight-minute video is part experimental video art, part sketch comedy routine, and part informational lesson on the advantages and disadvantages of owning Sony's latest video technology. In it, David and Carol participate in a brilliantly theatrical, seemingly improvisational conversation, in which each one adopts the specific identity and perspective associated with a particular video technology: David plays the part of the Sony Camera AVC 3400, while Carol takes on the personality of the Sony Portapak AV3400.

2009
Prim Limit

If second lives have grown into the landscape of social network space and avatars engage a full range of human emotions and experience, it follows that they would eventually encounter existential questions. A plot of land is purchased in the online network of SecondLife and a simple questions is asked: Where do discarded 3D objects go and can we build a dumpster to accommodate them? To find out eteam set aside a year to let this virtual land use problem unfold and what is captured in Prim Limit is the lived experience of avatars managing and recording this dumpster.

2016
Reckoning 4

RECKONING 4 is the second in a series of investigations into (among other things)

1984
A Scenic Harvest from the Kingdom of Pain

Flesh meets robotics in this early video documentation of Survival Research Laboratory’s spectacular exhibitions of collective invention, anti-corporate technology, and satirical mass destruction. In the performances documented here, various animal corpses are integrated into the action as the clawed and spiked machines attack dummies, each other, and, occasionally, the audience. The video begins with the song Stairwell to Hell, an appropriate prologue.

2016
See a Dog, Hear a Dog

Taking its title from a sound design maxim and using it as a conceit to grasp the desire for connection, See A Dog, Hear A Dog probes the limits and possibilities of communication. In this liminal cinematic space, the fear of conscious machines is matched with a desire to connect with nonhuman entities. Algorithms collaborate and improvise. Dogs obey/disobey human commands, displaying their own artistry and agency in the process. Technology, from domesticated animals to algorithmic music to chat rooms, reflects human desires but has its own inventiveness.

1976

A collage of informal interviews and short clips, this collection of material comes from guerilla TV excursions at the 1976 Democratic National Convention. Conducted off hand, usually amidst crowds of other journalists, the footage oscillates between slight antagonisms, genuine interest, and tongue-in-cheek play. The sheer breadth of participants being engaged with, however, is quite impressive as the soon-to-be First Lady, Jesse Jackson, David Dellinger, Bella Abzug and Jerry Brown all make appearances.

2016
Adriene Jenik "The Sky is Falling"

The Sky Is Falling... is part of an ongoing series of performances that make up The Data Humanization Project.