Located on the Lofoten Islands in Northern Norway, Acoustic Ocean sets out to explore the sonic ecology of marine life. The scientist as an explorer and important mediator of the contemporary understanding of our planetary ecosystems is a central figure in this video. She makes her appearance in the person of a Sami (indigenous of northern Scandinavia) biologist-diver who is using all sorts of hydrophones, parabolic mics and recording devices. Her task is to sense the submarine space for acoustic and other biological forms of expression.
Environment
Over 6,000 gold prospectors invade the reserve of the Nambiquara of Sararé, and loggers raid the mahogany-rich forests, which are threatened by extinction. Pressure on the World Bank (with whom the government of Mato Grosso is negotiating a loan) could end prospecting, but the pillage of the forest continues.
In Portuguese with English subtitles.
Directed by Vincent Carelli, Maurizio Longobardi, and Virginia Valadão; edited by Tutu Nunes.
A Body in Fukushima is a film created by dance artist Eiko Otake consisting of still photographs, inter-titles, and an original score. Photographs are selected from tens of thousands taken by historian/photographer William Johnston of Otake alone in the surreal landscapes of post-nuclear meltdown Fukushima, Japan. Otake edited the film and sound, which includes original music by Kronos Quartet’s David Harrington.
Hydroglyphs pictographic writing in water, is a work that experiments with the lyrical qualities of shapes, colors, and forms occurring in water reflections and how these elements create an electronic painting unfolding in real time. Filmed from a canoe in the Great Swamp of southern Rhode Island, the imagery begins with subtle colorization and builds to a visual complexity that maintains a layered, watercolor effect throughout.
The four‐part cycle Parallel deals with the image genre of computer animation. The series focuses on the construction, visual landscape and inherent rules of computer-animated worlds.
"Computer animations are currently becoming a general model, surpassing film. In films, there is the wind that blows and the wind that is produced by a wind machine. Computer images do not have two kinds of wind."
—Harun Farocki
Extractions parallels resource extraction with the booming child apprehension industry. As the filmmaker reviews how these industries have affected her, she reflects on having her own eggs retrieved and frozen to make an Indigenous baby.
Our Non-Understanding of Everything is a series of 16 videos that explore how the structures of architecture, semiconductors, and circuits become forms of expression reflecting hierarchies, cognitive processes, and relationships to the natural environment.
"...a rumination, a series of borrowed 'dialogues' out of an ongoing argument with myself. It meanders, mentally and physically, reflecting on the conditions of being human; on transience, consciousness and desire. It uses landscapes as provocations, as sites of contemplation. And between the landscape and the thought, i.e. between the radical presence of the physical world and the idea, there is, more often than not, a distance, disbelief or irony."
–– Ken Kobland
Taking its title from the four consonants of the ancient Hebrew name for God, Tetragramaton contemplates the relationship between man, technology, and ecological systems. The sweeping camera movements, sudden changes of scale, and layers of natural and man-made sound, result in a visceral, turbulent and hypnotic dialogue between the artist's camera and the environment.
This title was in the original Castelli-Sonnabend video art collection.
A Meditation on Nature in the Absence of an Eclipse is a poetic glimpse into the ways centuries of extraction, racism, pollution, and nature's commodification have altered our relationship to sacred land, water, and resources. A constellation of intersecting histories and source material include testimony from a Water Protector at Standing Rock protesting the Dakota Access Pipeline, contaminated water in Flint Michigan, and original footage of Hierve el Agua near Oaxaca, Mexico, a rock formation revered for its healing properties.
Set in East Berlin in 1977, this short experimental documentary interviews the Dadaist artist Hannah Höch as she reflects upon her experiences living and working during in 1920s Berlin. Höch compares the sociopolitical landscape of Berlin in the 1970s to its romanticised past of the Wiemar Era, while questioning the usefulness of nostalgia as an emotive tool.
Eiko edited this video to illuminate, in fast pace, her solo performance project A Body in Places. The red cloth she often uses in her performance is used as a visual link between different places and communities where Eiko performed.
High Water was filmed in post-Katrina New Orleans and the surrounding Louisiana wetlands, one of the fastest disappearing coastal areas on the planet. The work engages viewers in a contemplation of a landscape damaged by human intervention that nevertheless struggles to retain its vitality. High Water is accompanied by Stephen Vitiello’s moody soundtrack.
Music by Stephen Vitiello
Gian Pablo Villamil, technical/creative consultant
Denise Markonish, MASS MoCA, producer
Kenneth Terry, trumpet player
Nocturne is a 5-minute film shot entirely at night in deserted streets of London. The film attempts to find images of the city that reveal the presence of the past, or the presence of the dead, hinting at a concealed history. The deserted streets around the east end of London and Docklands reflect an echoic city filled with shadows. Nocturne is composed of long static viewpoints, each shot slowly unfolding in time as though by looking long enough the city's secrets will be revealed.
An experimental documentary video project about individuals who have been transformed from so called “ordinary” citizens into activists, Witness To The Future seeks connections that unite people of all cultures, communities, races, and economic classes as they struggle for environmental and social change.
This video retells and disorders an important of a pre-Columbian Native American city directly across the Mississippi River from modern St. Louis, Missouri: a location that is visited, preserved, and endlessly repeated via prescribed routes and prerecorded narratives. Rather than strive for originality, my intention is to work with found audio so as to displace these repetitions.
Producer/ Director: Sabine Gruffat
"A personal guided tour of the largest prehistoric city North of Mexico.” - Anonymous
A minimal, suggestive narrative about a summer trip to the Jersey Shore, fictionalized by subtraction. The film combines still photos, moving image, and precise sound design with barely perceptible animation to create a subliminal effect, and an ambivalence about what's remembered and what's imagined.
— Liza Bear
Imagining future Deep Time, Post-extinction, using dark humor to speculate on the defiant vitality of matter to evolve life again. Two billion years from now, the oceans are beyond understanding. A soup of plastics, cloth and string, song and dance, collaborate to find new ways of moving in bleak time. The ghost of an oyster holds memories of what happened. It sings to a scrap of waste that fell to the bottom of the sea, trying to form new life, trying to get a face. With help from Stevie Wonder, undersea karaoke may still be possible.
Created and commissioned for Little Sun, Fast Forward short film series exploring a sustainable world. For this project over 100 interviews were conducted in five destinations throughout Ethiopia; teachers, brokers, farmers, students, engineers, carpenters, soldiers, merchants, taxi drivers, cashiers, security guards, housewives, managers, nurses, designers, cameramen, accountants, pharmacists, architects, mechanics, technicians, retirees, and more.
We asked 12 people to walk 4 identical routes through the course of a day and a night, always attempting to repeat the manner of the first time. As they moved they concentrated on their steps and their rhythm and the repetition immunized them from having to make sense of their movements. They moved as if consumed by a single thought. Unaware of the passage of time. They re-ran the night during the day, and mixed the darkness with the light.
— Flatform
Forest Mind is a video work that emerges from the artist’s longstanding interest in the human interaction with the natural world. In a series of recent art projects, she has shed light on the cosmology of Indigenous communities and their political struggle to keep their forests alive.
In this 2001 interview, filmmaker Jem Cohen discusses the origins of his film philosophy, and the circuitous route he has taken in his pursuit of an anti-narrative film practice outside the mainstream. Cohen sheds light on the many influences that have impacted his sentiments towards conventional film, and his desire to eschew both classical avant-garde and theatrical filmmaking in favor of a model rooted in the tradition of the 1940s New York School of street photography. Cohen also locates his aesthetic as being impacted by the 1970s hardcore and DIY scenes he was exposed to as a youth in Washington, DC.
Water and wind are friction forces that continuously erode and shape landscapes, and the record of their effects is left behind on Earth’s terrain. As Laurie travels to the Monahans Sandhills in West Texas, a tornado threatens and leaves her vulnerable in a place with limited refuge, but she finds a modest motel made of cinderblock to wait out the storm. Desert images are contrasted with images of rain falling on roofs adjacent to the Electron Movers studio at 128 N.
The four‐part cycle Parallel deals with the image genre of computer animation. The series focuses on the construction, visual landscape and inherent rules of computer-animated worlds.
“Computer animations are currently becoming a general model, surpassing film. In films, there is the wind that blows and the wind that is produced by a wind machine. Computer images do not have two kinds of wind.”
-- Harun Farocki
This is the vision from the “chinampas", the hectic life in the floating gardens, an ancestral system of audiovisual planting.

