As if trapped inside a nightmare, the main protagonist of Poster Girl is haunted by disturbing visions, thoughts and fantasies, which the viewer is privy to. She is joined at various points in the video by another woman, whose role in the narrative remains unclear – is she meant to function as a guardian or a demon? The video further complicates the matter by representing both women as simultaneously wounded and wounding, inviting and threatening, vulnerable and menacing.
Mental Landscape
What I am//What you are//salt and sweat on my tongue.
A quarantined love letter of domestic imagination. A year of rain and other fluids. Contentment is a difficult emotion. 26 Main St. Bucksport, ME
I drove around the U.S. filming these super maximum-security prison buildings the spring and summer after the World Trade Center bombing. I knew that counties within various states had been frantically outbidding each other to get these high-tech gulags to replace the farming and manufacturing jobs that have been lost over the last 25 years. The timing seemed right to remind everyone what we have been doing with our public funding and to draw parallels with the neo-liberal economic policies espoused with variations by the Reagan, Clinton and both Bush administrations.
After unintentionally leaving a boy named Paulo out of his frame, middle-aged filmmaker Cam Archer ruminates on what else is missing, and how to split from what's familiar.
Torn over the pressure to perform for his audience, Acconci fantasizes about "a dancing bear" who takes his place, performing in the spotlight, doing what others want, "what I always had to do." The viewer is placed in the position of an authority or analyst, above Acconci’s head, listening to his hallucination. This fantasy becomes increasingly erotic as Acconci unburdens himself psychologically and reveals his contradictory need to control and to be controlled.
This title was in the original Castelli-Sonnabend video art collection.
Playing off the notion of “interactivity”, Utopia poses itself as a video game plugged into the social consciousness of contemporary California. The viewer/player seemingly makes choices from the menu offering utopian or dystopian realities; however, the score is always the same: the winner loses, and vice-versa. Features Rachel Rosenthal as the host of a macabre interactive game that pushes the boundaries of performance and interactive media.
Kipnis describes this tape as "an appropriation of the aesthetics of both late capitalism and early Soviet cinema—MTV meets Eisenstein—reconstructing Karl Marx for the video age.” She presents a postmodern lecture delivered by a chorus of drag queens on the unexpected corelations between Marx’s theories and the carbuncles that plagued the body of the rotund thinker for over thirty years. Marx’s erupting, diseased body is juxtaposed with the “body politic", and posited as a symbol of contemporary society proceeding the failed revolutions of the late 1960s.
Life Without Dreams is set in the outer space of consciousness, where the surfaces of far out planetary bodies form the terrain for an exploration of 24/7 capitalism, insomnia, and the disappearance of darkness.
Taking its title from the sea nymphs in Homer’s Odyssey—the treacherous spirits whose sweet voices lured sailors to their death upon the rocks—Sirens presents four hallucinatory scenes, visual puns authored by a mischievous agent. Mocking laughter that shatters the illusion and causes viewers to doubt the assumptions implicit in their viewing disrupts stills of what seem to be unpopulated landscapes.
A distinguished looking man (performance artist Richard Layzell) is apparently trapped in an ever changing void of colour, locked in a power play with a perversely operated camera. A mute, caged, charismatic TV presenter he is by turns charming, menacing, educational, confused. At times he appears to have great powers. A voiceover tells us extraordinary things — how this man is special — the first man to 'have a baby'. Hallucinogenic flash-frames punctuate the colour field to give us a view of his world's disturbing and alien futuristic logic.
Future From Inside is the last in the trilogy begun in 2016, by Dani and Sheilah ReStack (also including Strangely Ordinary this Devotion and Come Coyote.) The work traces the ReStack collaboration, as it manifests in life and in work.
Anne Bancroft and Patty Duke proceed to beat each other while text from psychiatrists and ex-patients discuss the violence in some forms of psychiatric care. Four actions repeat as the struggle for autonomy rages.
“Hopinka’s video Mnemonics of Shape and Reason (2021) traverses the memory of a place and space visited by the artist. Employing an original syntax of storytelling, the artist interweaves scattered and reassembled landscapes with layers of captured audio, poetic text, and music. A rhythmic account of the spiritual implications of colonial plunder, Hopinka’s fluid reflections transmute ideas of spiritual malleability tied to land, sky, sea, myth, place, and personhood.”
Commissioned by ICA Miami.
If second lives have grown into the landscape of social network space and avatars engage a full range of human emotions and experience, it follows that they would eventually encounter existential questions. A plot of land is purchased in the online network of SecondLife and a simple questions is asked: Where do discarded 3D objects go and can we build a dumpster to accommodate them? To find out eteam set aside a year to let this virtual land use problem unfold and what is captured in Prim Limit is the lived experience of avatars managing and recording this dumpster.
A collection of unidentified individuals is stuck together on a boat. Are they going home? Where is their home and why are they so silent? This short work takes a look at a displaced and uprooted community.
"Inspired by Ralph Hocking's fish biting video. Eighty-seven stones thrown, volumes shifting of water sound, a real time performance event. Holding the camera and throwing 87 stones into the frame. 1/2" reel to reel Sony portapack."
– Peer Bode
Based on accounts of girlhood anorexia, Swallow unravels the masked and shifting symptoms that define clinical depression. With a densely layered soundtrack, humorous and painful scenes of potential psychological breakdown reveal a critical loss of meaning, and the failure to diagnose mental illness. Weaving narrative, documentary, and experimental strategies, Swallow intimately traces the awkward steps from unacknowledged depression to self-recognition.
"Emptiness: I just watched your latest video, Colchones Individuales (Single Beds), Volume 1: Desolacion, and I wanted to write you about it. Oddly, Single Beds sums up much of what I have been thinking lately. In these times of speed, where everything is propelled forward at an incredibly spiraling rate, it is only in moments of pause, of inertia, that we examine what is occurring to us. Your piece, Single Beds, performs an arrested time, a succinct suspension of time. (It is in many ways a companion piece to an earlier video of yours Staying Alive).
Playing off the notion of “interactivity”, Utopia poses itself as a video game plugged into the social consciousness of contemporary California. The viewer/player seemingly makes choices from the menu offering utopian or dystopian realities; however, the score is always the same: the winner loses, and vice-versa. Features Rachel Rosenthal as the host of a macabre interactive game that pushes the boundaries of performance and interactive media.
Combining Rubnitz’s skillful manipulation of the familiar “look” of TV shows with an extraordinary range of characters, performer Ann Magnuson convincingly impersonates the array of female types seen on TV in a typical broadcast day. From glitzy to drab, from friendly housewife to desperate evangelist, Magnuson is a one-woman universe appearing on every channel, the star of every program—giving her all as the chameleon woman who is always on display.
Bitter with a Shy Taste of Sweetness contrasts the fragmented past of the filmmaker growing up in Baghdad with his surreal California present. Through poetic writing and jarring visuals, the film creates a calm and cruel sense of memory and landscape.
Taking its title from the sea nymphs in Homer’s Odyssey—the treacherous spirits whose sweet voices lured sailors to their death upon the rocks—Sirens presents four hallucinatory scenes, visual puns authored by a mischievous agent. Mocking laughter that shatters the illusion and causes viewers to doubt the assumptions implicit in their viewing disrupts stills of what seem to be unpopulated landscapes.
The personal odyssey recorded in The Laughing Alligator combines methods of anthropological research with diaristic essay, mixing objective and subjective vision. Recorded while Downey and his family were living among the Yanomami people of Venezuela, this compelling series of anecdotes tracks his search for an indegenous cultural identity.
Future From Inside is the last in the trilogy begun in 2016, by Dani and Sheilah ReStack (also including Strangely Ordinary this Devotion and Come Coyote.) The work traces the ReStack collaboration, as it manifests in life and in work.
This film is a recording of a live signal analog video/audio synthesizer performance with a voiced narration made in collaboration with an AI program. A speculative machine guided psychedelic broadcast of an astral floral projection. A fictional telepathic transmission that saturates the boundaries of perception with interlacing signals of interconnected consciousness.
— Les LeVeque

