Technology

Intertwining associated experiments in image and sound generation using AI, Nearest Neighbor focuses on language acquisition and mimicry between humans, birds and machines, asking fundamental questions about consciousness, learning and understanding. The film is a contemporary reflection on the state of technology in relation to the natural world. It asks us to think about what we want from inter-species communication and what we expect from technologies that aspire to substitute for living beings.

Intertwining associated experiments in image and sound generation using AI, Nearest Neighbor focuses on language acquisition and mimicry between humans, birds and machines, asking fundamental questions about consciousness, learning and understanding. The film is a contemporary reflection on the state of technology in relation to the natural world. It asks us to think about what we want from inter-species communication and what we expect from technologies that aspire to substitute for living beings.

Skip Blumberg of the Videofreex conducts an interview with Charles “Cappy” Pinderhughes, the Lieutenant of Information of the New Haven branch of the Black Panther Party. From the steps of the New Haven headquarters, Cappy publicizes the upcoming Revolutionary Peoples Constitutional Convention set to take place in Washington, D.C. later that week (June 19th, 1970). In addition, Cappy provides a statement to be shared via the Videofreex at the Alternative Media Conference occurring at Godard College in Vermont.

This piece purports to be about the discontinuation of the much-loved format, Kodachrome, and with it the further endangerment of super-8 film. But it has other agendas of reclamation and personal reckoning that are its true subject matter.

ocularis, 1997

This video highlights several narratives concerning video surveillance—not to reiterate the conventional privacy argument but rather to engage the desire to watch surveillance materials and society’s insatiable voyeurism. A variety of subjects recount their interactions with surveillance—getting caught in the act of stealing or watching pornography, being discouraged from making an illegal ATM withdrawal—and question technological determinism, asking whether we choose to develop technology or technology shapes our choices.

Growing up in the early computer age, around machines like the Commodore 64, had a formative effect on Marisa Olson and her subsequent artistic career. Now operating across a diverse spectrum of media including video, performance, and even the internet itself, she creates work that simultaneously comments upon and instrumentalizes the potential of digital machines as well as the global networks they’re linked to. However, her work is not circumscribed within the boundaries of these systems’ technical specificity.

Ouroboros: Music of the Spheres is Chapter 3 of Mysterium Cosmographicum.

"Positing a linear continuum, with 'nothing' at one end of the spectrum and 'something' at the other, at what point does 'nothing' become 'something?'"

The four‐part cycle Parallel deals with the image genre of computer animation. The series focuses on the construction, visual landscape and inherent rules of computer-animated worlds.

 “Computer animations are currently becoming a general model, surpassing film. In films, there is the wind that blows and the wind that is produced by a wind machine. Computer images do not have two kinds of wind.” 

-- Harun Farocki

 


 

This eight-minute video is part experimental video art, part sketch comedy routine, and part informational lesson on the advantages and disadvantages of owning Sony's latest video technology. In it, David and Carol participate in a brilliantly theatrical, seemingly improvisational conversation, in which each one adopts the specific identity and perspective associated with a particular video technology: David plays the part of the Sony Camera AVC 3400, while Carol takes on the personality of the Sony Portapak AV3400.

If second lives have grown into the landscape of social network space and avatars engage a full range of human emotions and experience, it follows that they would eventually encounter existential questions. A plot of land is purchased in the online network of SecondLife and a simple questions is asked: Where do discarded 3D objects go and can we build a dumpster to accommodate them? To find out eteam set aside a year to let this virtual land use problem unfold and what is captured in Prim Limit is the lived experience of avatars managing and recording this dumpster.

In the beginning was the weave, and the transmission of its workings, a curse of mortality—so ends Quantum Creole with the fabulous words of the Papel weaver, Zé Interpretador.

RECKONING 4 is the second in a series of investigations into (among other things)

Flesh meets robotics in this early video documentation of Survival Research Laboratory’s spectacular exhibitions of collective invention, anti-corporate technology, and satirical mass destruction. In the performances documented here, various animal corpses are integrated into the action as the clawed and spiked machines attack dummies, each other, and, occasionally, the audience. The video begins with the song Stairwell to Hell, an appropriate prologue.

Taking its title from a sound design maxim and using it as a conceit to grasp the desire for connection, See A Dog, Hear A Dog probes the limits and possibilities of communication. In this liminal cinematic space, the fear of conscious machines is matched with a desire to connect with nonhuman entities. Algorithms collaborate and improvise. Dogs obey/disobey human commands, displaying their own artistry and agency in the process. Technology, from domesticated animals to algorithmic music to chat rooms, reflects human desires but has its own inventiveness.

A collage of informal interviews and short clips, this collection of material comes from guerilla TV excursions at the 1976 Democratic National Convention. Conducted off hand, usually amidst crowds of other journalists, the footage oscillates between slight antagonisms, genuine interest, and tongue-in-cheek play. The sheer breadth of participants being engaged with, however, is quite impressive as the soon-to-be First Lady, Jesse Jackson, David Dellinger, Bella Abzug and Jerry Brown all make appearances.

"Love at first sight, one night, down at Silverror’s Saloon!" Mickey R Mahoney and jonCates direct Silverror’s Saloon, the next film in the 鬼鎮 (Ghosttown) Glitch Western series of films and games. Written by Emily Mercedes Rich and jonCates, this experimental film queers, glitches, and questions the Western film genre. We encounter characters caught in a glitched cinematic magic moment: a love scene. First dance with a stranger. Home and far from home.

"Love at first sight, one night, down at Silverror’s Saloon!" Mickey R Mahoney and jonCates direct Silverror’s Saloon, the next film in the 鬼鎮 (Ghosttown) Glitch Western series of films and games. Written by Emily Mercedes Rich and jonCates, this experimental film queers, glitches, and questions the Western film genre. We encounter characters caught in a glitched cinematic magic moment: a love scene. First dance with a stranger. Home and far from home.

The Sky Is Falling... is part of an ongoing series of performances that make up The Data Humanization Project.

Slip, 2021

Slip is from Martine Syms’ Kita’s World series. Kita enacts the performances of everyday life in a hyper-digitized world. The character’s roles range from meditation guru to cultural commentator, and she speaks directly to questions of consciousness within the systems of labor, race, technology, and institutional failure. To the cognitive dissonance of Siri mishearing her speech, to the terror of (mis)representation, to the instinct to reconnect with nature.

Soliloquy, 2021

Soliloquy is from Martine Syms’ Kita’s World series. In the series, Kita enacts the performances of everyday life in a hyper-digitized world. The character’s roles range from meditation guru to cultural commentator, elaborating on questions of race, gender, and technology prevalent throughout the artist’s practice. In these video works, Syms creates an environment in which being human is inextricably linked to the impact and interruptions of technological innovation.

Prompted by Apple’s Siri to ask questions, Magenheimer takes the AI invitation seriously and invents a long list of queries. We see them appear one by one over scanned images from Architectural Digest magazine’s idealized interiors of 1981, the year Magenheimer was born and the year Ronald Reagan became president.

The sale of a plot of land marks the kickoff of an unlikely road trip in this strange American odyssey. When eteam buys an acre of the Southwestern desert on eBay, the deed fails to arrive and the pair attempt to track down the phantom seller. Children in tow, the artists embark on a noir-inspired search through Colorado, Arizona and the American West to locate the shadowy landowner and claim their portion of the vast desert.

Filmed directly from the screen of a smartphone using a language translator app that has been told to translate from French into English, Steve Hates Fish interprets the signage and architecture in a busy London shopping street. In an environment overloaded with information, the signs run riot as the confused and restless software does its best to fulfill its task.

Strip / Musrara is part of Assor's ongoing “Strip” series, set in Jerusalem’s Musrara neighborhood. It is an attempt to create a living map that is both collective and subjective – a plurality of combined perspectives. Not a map of the exact measurements of the neighborhood, but of the experience of moving through it, together and alone, locals and strangers, intersecting and drifting apart.

Sunstone, 2018

Sunstone tracks Fresnel lenses from their site of production to their exhibition in a museum of lighthouses and navigational devices. It also examines the diverse social contexts in which optics are implicated, contrasting the system of triangular trade that followed the first European arrivals in the ‘New World’ with the political potential seen in Op art in post-revolutionary Cuba.